Lack of save game feature makes the game ideal as a quick multiplayer business game a la Monopoly that anyone who is interested in medieval business will enjoy, if he/she can get friends to join a game. Those who are looking for a more authentic Renaissance experience would do well to skip this one, and play Holistic Design's Machiavelli The Prince instead.
Bad news everybody!Okay so this\'ll be short, but in all likelihood, I am going to be shutting this page down. It\'s expensive (very), and I do not think it\'s needed anymore given the success of GOG.com, Abandonia, and a few others. I simply don\'thave the time to keep it up and running, nor can do I have the time to make it the kickass community that I think it needs to be. I tried to ping abandonia about taking it over, but I never got a response. if anyone else has any alternative ideas, drop me a line at admin at hotud.org and we can figure something out.
Written by Underdogs March 21, 2009
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Probably one of Keypunch's best releases, Santa Paravia and Fumaccio is a fun empire management game with a strong emphasis on economics. Up to 8 players compete against each other in a bid to become the best ruler of a fictional Renaissance country. Gameplay is turn-based, with a very strong boardgame flavor. Each player takes turns issuing commands in different "phases," deciding on policies ranging from economic (e.g. how much grain to sell and release into public consumption, when to build marketplaces), military (e.g. when to buy additional forts and raise more platoons), and civil (e.g. how harsh a justice you want to dispense to your citizens). Lack of dynamic screens may make the game too "dry" for most gamers, but anyone who likes a thoughtful, statistics-based business game will probably find it interesting.
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