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Conquests of Camelot Underdogs Hot

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Written by Underdogs     March 21, 2009    
 
8.0 (3)
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Christy Marx' debut as game designer for Sierra is a fun adventure set in Arthurian lore. As none other than King Arthur himself, you must search far and wide for the Holy Grail, which will reportedly return your dying empire to its former glory. Three stalwart Round Table knights have already disappeared before you, so finding them is a priority as well.

With a lot of great historical anecdotes and other historically accurate elements (the spoken tongue in the game is Olde English, for instance), Conquests of Camelot boasts excellent production values. Unfortunately, too many puzzles exist merely for the sake of copy protection, and make the game downright unrealistic and too easy. It seems a bit far-fetched, for instance, that King Arthur would have to be quizzed on the meaning of various flowers and Greek gods to progress in his quest. Fortunately, the game does a good job of holding the player's interests to the end, mainly through its well-written story, and many varieties of gameplay unseen in previous Sierra adventures, such as several fun arcade sequences, and the breaking up of total score into 3 areas, e.g. "spiritual" points.

Conquest of Camelot, despite its uninspired puzzles, is a great game, especially for newcomers who are looking for a good introductory-level game. Just be prepared to open up the manual a lot .

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Average user rating from: 3 user(s)

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8.0  (3)
This came pre-installed on my very first PC (286 12mHz), and I remember I thought myself ever so clever when I beat the copy protection by checking out a book on Arthurian lore from the library. Little did I know the box also contained a code wheel, which didn't see use until you were 80% done!

You had to do more than one "match the symbol" to get through, so you couldn't just reload until you lucked out, and making the correct guess more than twice in a row was pretty much impossible.

Well, being 12 and blessed with infinite time and patience, I gamely set to creating my own, trying every combination of symbols and answers, marking down faulty combinations, until I had deduced every single effing symbol's placement on both the outer, inner, and hidden ring - I had built my own Code Wheel!

So, I beat the game. To be fair, I remember very little of the actual game (except a bit with a donkey), but for teaching me a life lesson about perseverance, and giving me one of my proudest moments as a gamer, an 8 it is.
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8.0
Urabutln Reviewed by Urabutln September 21, 2011
Top 50 Reviewer  -   View all my reviews (5)

Oh the memories...

This came pre-installed on my very first PC (286 12mHz), and I remember I thought myself ever so clever when I beat the copy protection by checking out a book on Arthurian lore from the library. Little did I know the box also contained a code wheel, which didn't see use until you were 80% done!

You had to do more than one "match the symbol" to get through, so you couldn't just reload until you lucked out, and making the correct guess more than twice in a row was pretty much impossible.

Well, being 12 and blessed with infinite time and patience, I gamely set to creating my own, trying every combination of symbols and answers, marking down faulty combinations, until I had deduced every single effing symbol's placement on both the outer, inner, and hidden ring - I had built my own Code Wheel!

So, I beat the game. To be fair, I remember very little of the actual game (except a bit with a donkey), but for teaching me a life lesson about perseverance, and giving me one of my proudest moments as a gamer, an 8 it is.

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This is a great game about King Arthur, very similar in design and research to Arthur: Quest for Excalibur. So similar, in fact, that I like to pretend the games are part of a series, even though I know they aren't.


Quest for Excalibur tells the "Sword in the Stone" part of the Arthurian Legend, whereas Conquests of Camelot tells the "Quest for the Holy Grail" part. Both games have a point system where you can earn points in three different categories, such as chivalry points, spiritual points, etc. AND Quest for Excalibur is an Interactive Fiction game, whereas Conquests of Camelot has the standard Sierra "move your character with the keyboard" style of gameplay. Both games are also meticulously researched, and include lots of historical background and their own bibliography. It's hard to believe these two games were written by completely different people who apparently had no connection to one another only a year apart.

An excellent game for anyone who enjoys medieval history, and a fun and original game for anyone who loves old school Sierra games. This is a true Underdog, and deserves far more appreciation than it has gotten.
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7.0
Arlo Reviewed by Arlo November 14, 2009
Top 500 Reviewer  -   View all my reviews (2)

Another excellent game

This is a great game about King Arthur, very similar in design and research to Arthur: Quest for Excalibur. So similar, in fact, that I like to pretend the games are part of a series, even though I know they aren't.


Quest for Excalibur tells the "Sword in the Stone" part of the Arthurian Legend, whereas Conquests of Camelot tells the "Quest for the Holy Grail" part. Both games have a point system where you can earn points in three different categories, such as chivalry points, spiritual points, etc. AND Quest for Excalibur is an Interactive Fiction game, whereas Conquests of Camelot has the standard Sierra "move your character with the keyboard" style of gameplay. Both games are also meticulously researched, and include lots of historical background and their own bibliography. It's hard to believe these two games were written by completely different people who apparently had no connection to one another only a year apart.

An excellent game for anyone who enjoys medieval history, and a fun and original game for anyone who loves old school Sierra games. This is a true Underdog, and deserves far more appreciation than it has gotten.

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I got this game in 199? at the Puyallup fair! It was great fun, but only if you're a fan of Arthurian lore. Also the Jousting bit can be a bit difficult depending on your keyboard layout and your system speed.

Still you can find the grail and save Briton, what's not to like?
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9.0
oak1780 Reviewed by oak1780 August 13, 2009
Top 500 Reviewer  -   View all my reviews (2)

loved it

I got this game in 199? at the Puyallup fair! It was great fun, but only if you're a fan of Arthurian lore. Also the Jousting bit can be a bit difficult depending on your keyboard layout and your system speed.

Still you can find the grail and save Briton, what's not to like?

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